Maria's Shield
A downloadable game for Windows
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Your name is Maria, and your grandfather is very ill. Wielding your family's shield you go on a quest to find a magical healing potion.
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Is my first game, hope you like it.
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Richard Orc |
Genre | Action |
Made with | GameMaker |
Tags | 2D, Breakout, Fantasy, Female Protagonist, GameMaker |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Download
Download NowName your own price
Click download now to get access to the following files:
Maria's Shield.exe 27 MB
Maria's Shield Soundtrack.zip 28 MB
Comments
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Joguinho simples porem divertido. Evidentemente feito por ilustrador. Dá para gastar uma horinha jogando.
Infelizmente não está disponível nativamente para GNU/Linux, mas instalei via Wine, que deu erro em 75% da instalação, mas rodou normalmente ainda assim. Ainda estou na sétima fase, salva normal na pasta ~/.wine/drive_c/users/<usuário>/Maria's Shield (instalação padrão), ou aonde instalou.
A "licença" não te permite muito além de jogar. Eis um trecho dela em Inglês, a qual nem ouso traduzir porque está dizendo explicitamente para não o fazer:
"You must not:
use, copy, transfer, distribute modify, adapt, merge, translate, decompile, disassemble, or reverse engineer the Application or part of it except as expressly permitted by this Licence;"
O que é uma pena.
Seria muito legal se este jogo tivesse os fontes abertos e uma licença livre que nos permitisse modificá-lo ao nosso gosto, desde que mantendo algum tipo de referência ao produtor original e passando o mesmo direito ao próximo (CC-NP-SA).
Ainda assim, espero que o autor ainda produza muita coisa legal e que venha para o lado Livre da Força.
I'm really enjoying the visual style and the atmospheric soundtrack. It's also a cool idea to combine breakout mechanics with a hero's journey-type storyline (or any storyline for that matter)!\
My only quibble - at least at this stage of the game (after getting the first crystal) - is that there seems to be little interaction between the story and the mechanics. What does the ball and the blocks symbolize? What are the challenges the protagonist undertakes in the game world? What connects the four locations? If the game knows the answers, I wish it could communicate them more clearly... maybe they will come later in the game, though.
Hey there, thank you for playing!
So, i think i failed to explain better in the game (close to the end it does explain a little). it was the first game i made, so there are some flaws, hahahaha.
Anyway, each "world" is an elemental temple, earth, wind, water and fire. when you complete each you gain a stone that fill one of your shields socket (the ball XD). when you complete all four you gain access to the dark temple, where you can get the immortality potion ^^